﻿using ArtMath.Core.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ArtMath.Component.Point
{
    public class PointCreatingArgs
    {
        public PointD Location;
        public bool TryAbsorb;
        public bool Fixed;
        public PointCreatingArgs(PointD location, bool absorb = false, bool fix = false)
        {
            Location = location;
            TryAbsorb = absorb;
            Fixed = fix;
        }
    }
}
